For the Win by Cory Doctorow (interesting novels to read .txt) π
Which was -- he thought for a second -- more than 71 bowls of dumplings.
Jackpot.
His hands flew over the mice, taking direct control over the squad. He'd work out the optimal path through the dungeon now, then head out to the Huoda internet cafe and see who he could find to do runs with him at this. With any luck, they could take -- his eyes rolled up as he thought again -- a million gold out of the dungeon if they could get the whole cafe working on it. They'd dump the gold as they went, and by the time Coca Cola's systems administrators figured out anything was wrong, they'd have pulled almost $3000 out of the game. That was a year's rent, for one night's work. His hands trembled as he flipp
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And now the markets were running and everything was shooting up in value: his collection of red oxtails (useful in the preparation of the Revelations spell in Endtimes) should have been selling at $4.21 each. He'd bought them for $2.10 each. They were presently priced at $14.51 each.
It was insane.
It was wonderful.
Connor knew it couldn't last. Eventually, there would be a marketwide realization that these were overpriced -- just as the market had recently realized that they had been underpriced. Bidding would cease. The last, most scared person who bought an overpriced game asset would be unable to flip it, would have to pay for it.
Rationally, he supposed he should sell at his Equation-predicted number. Anything higher was just a bet on someone else's irrationality. But still -- would he really be better off flipping his 50 oxtails for $200, when he could wait a few minutes and sell them for $700? It didn't have to be all or nothing. He divided his assets up into two groups; the ones he'd bought most cheaply, he set aside to allow to rise as far as they could. They represented his lowest-risk inventory, the cheapest losses to absorb. The remaining assets, he flipped at the second they reached the value predicted by his Equations.
He quickly sold out of the second group, leaving him to watch the speculative assets climb higher and higher. He had a dozen games open on his computer, flipping from one to the next, monitoring the chatter and their associated websites and marketplaces, getting a sense for where they were going. Filtering the tweets and the status messages on the social networks, he felt a curious sense of familiarity: they were going nuts out there in a way that was almost identical to the craziness that had swept over the group in the poker-chip experiment. In their hearts, everyone knew that peacock plumes and purple armor were vastly overvalued, but they also knew that some people were getting rich off of them, and that if the prices kept climbing that they'd never be able to own one themselves.
Nevermind that they never wanted to own one before, of course! The important thing wasn't what they needed or loved, it was the idea that someone else would have something that they couldn't have.
Connor had made his second great discovery: Envy, not greed, was the most powerful force in any economy.
(Later, when Connor was writing articles about this for glossy magazines and travelling all over the world to talk about it, plenty of people from marketing departments would point out that they'd known this for generations had spent centuries producing ads that were aimed squarely at envy's solar plexus. It was true, he had to admit -- but it was also true that practically every economist he'd ever met had considered marketing people to be a bunch of shallow, foolish court jesters with poor math skills and had therefore largely ignored them)
He watched the envy mount, and tried to get a feel for it all, to track the sentiments as they bubbled up. It was hard -- practically impossible, honestly -- because it was all spread out and no one had written the chat programs and the games and the social networks and the twitsites to track this kind of thing. He ended up with a dozen browsers open, each with dozens of tabs, flipping through them in a high speed blur, not reading exactly, but skimming, absorbing the sense of how things were going. He could feel the money and the thoughts and the goods all balanced on his fingertips, feel their weight shifting back and forth.
And so he felt it when things started to go wrong. It was a bunch of subtle indicators, a blip in prices in this market, a joyous tweet from a player who'd just discovered an easy-to-kill miniboss with a huge storehouse stuffed with peacock feathers. The envy bubble was collapsing. Someone had popped it and the air was whooshing out.
SELL!
At that moment, his speculative assets were theoretically worth over four hundred thousand dollars, but ten minutes later, it was $250,000 and falling like a rock. He knew this one too -- fear -- fear that everyone else got out while the getting was good, that the musical chairs had all been filled, that you were the most scared person in a chain of terrorized people who bought overpriced junk because someone even more scared would buy it off of you.
But Connor could rise above the fear, fly over it, flip his assets in a methodical, rapidfire way. He got out with over $120,000 in cash, plus the $80,000 he'd gotten from his "rationally priced" assets, and now his PayPal accounts were bulging with profits and it was all over.
Except it wasn't.
One by one, his game accounts began to shut down, his characters kicked out, his passwords changed. He was limp with exhaustion, his hands trembling as he typed and re-typed his passwords. And then he noticed the new email, from the four companies that controlled the twelve games he'd been playing: they'd all cut him off for violating their Terms of Service. Specifically, he'd "Interfered with the game economy by engaging in play that was apt to cause financial panic."
"What the hell does that mean?" he shouted at his computer, resisting the urge to hurl his mouse at the wall. He'd been awake for over 48 hours now, had made hundreds of thousands of dollars in a mere weekend, and had been graced with a thunderbolt of realization about the way that the world's economy ran. Oh, and he'd validated his Equations.
He could solve this problem later.
He didn't even make it into bed. He curled up on the floor, in a nest of pizza boxes and blankets, and slept for 18 hours, until he was awoken by the bailiff who came to evict him for being three months behind on the rent.
This
scene is dedicated to San Francisco's Booksmith, ensconced in the
storied Haight-Ashbury neighborhood, just a few doors down from the
Ben and Jerry's at the exact corner of Haight and Ashbury. The
Booksmith folks really know how to run an author event -- when I
lived in San Francisco, I used to go down all the time to hear
incredible writers speak (William Gibson was unforgettable). They
also produce little baseball-card-style trading cards for each author
-- I have two from my own appearances there.
Booksmith: 1644 Haight St. San Francisco CA
94117 USA +1 415 863 8688
Yasmin didn't see Mala anymore. If you weren't in the gang, "General Robotwallah" didn't want to talk to you.
And Yasmin didn't want to be in the gang.
She, too, had had a visit from Big Sister Nor. The woman had made sense. They did all the work, they made almost none of the money. Not just in games, either -- her parents had spent their whole lives toiling for others, and those others had gotten wealthier and wealthier, and they'd stayed in Dharavi.
Mr Banerjee had paid Mala's army more than any other slum-child could earn, it was true, and they were getting paid for playing their game, which had felt like a miracle -- at first. But the more Yasmin thought about it, the less miraculous it became. Big Sister Nor showed her pictures, in-game, of the workers whose jobs they'd been disrupting. Some had been in Indonesia, some had been in Thailand, some had been in Malaysia, some had been in China. And lots of them had been in India, in Sri Lanka, in Pakistan, and in Bangladesh, where her parents had come from. They looked like her. They looked like her friends.
And they were just trying to earn money, too. They were just trying to help their families, the way Mala's army had. "You don't have to hurt other workers to survive," Big Sister Nor told her. "We can all thrive together."
Day after day, Yasmin had snuck into Mrs Dibyendu's Internet cafe before the Army met -- not at Mrs Dibyendu's, but at a new Internet shop a little further down the road, near the women's papadam collective -- and chatted with Big Sister Nor and listened to her stories of how it could be.
She'd never talked about it with anyone else in the army. As far as they knew, she was Mala's loyal lieutenant, sturdy and dependable. She had to enforce discipline in the ranks, which meant keeping the boys from fighting too much and keeping the girls from ganging up on one another with hissing, whispered rumors. To them, she was a stern, formidable fighter, someone to obey unconditionally in battle. She couldn't approach them to say, "Have you ever thought about fighting for workers instead of fighting against them?"
No matter how much Big Sister Nor wanted her to.
"Yasmin, they listen to you, la, they love you and look up to you. You say it yourself." Her Hindi was strangely accented and peppered with English and Chinese words. But there were lots of funny accents in Dharavi, dialects and languages from across Mother India.
Finally, she agreed to do it. Not to talk to the soldiers, but to talk to Mala, who had been her friend since Yasmin had found her carrying a huge sack of rice home from Mr Bhatt's shop with her little brother, looking lost and scared in the alleys of Dharavi. She and Mala had been inseparable since then, and Yasmin had always been able to tell her anything.
"Good morning, General," she said, falling into step beside Mala as she trekked to the community tap with a water-can in each hand. She took one can from Mala and took her now free hand and gave it a sisterly squeeze.
Mala grinned at her and squeezed back, and the smile was like the old Mala, the Mala from before General Robotwallah had come into being. "Good morning, Lieutenant." Mala was pretty when she smiled, her serious eyes filled with mischief, her square small teeth all on display. When she smiled like this, Yasmin felt like she had a sister.
They talked in low voices as they waited for the tap, passing gupshup about their families. Mala's mother had met a man at Mr Bhatt's factory, a man whose parents had come to Mumbai a generation before, but from the same village. He'd grown up on stories about life in the village, and he could listen to Mala's mamaji tell stories of that promised land all day long. He was gentle and had a big laugh, and Mala approved. Yasmin's Nani, her grandmother, had been in touch with a matchmaker in London, and she was threatening to find Yasmin a husband there, though her parents were having none of it.
Once they had the water, Yasmin helped Mala carry it back to her building, but stopped her before they got there, in the lee of an overhanging chute that workers used to dump bundled cardboard from a second-story factory down to carriers on the ground. The factory hadn't started up yet, so it was quiet now.
"Big Sister Nor asked me to talk to you, Mala."
Mala stiffened and her smile faded. They weren't talking as sisters anymore. The hard look, the General Robotwallah look, was in her eyes. "What did she say to you?"
"The same she said to you, I imagine. That the people we fight against are also workers, like us. Children, like us. That we can live without hurting others. That we can work with them, with workers everywhere --"
Mala held up her hand, the General's command for silence in the war-room. "I've heard it, I've heard it. And what, you think she's right? You want to give
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