Minecraft Combat Handbook in progress by Daniel Duarte, . ., . ,, . . (books to read this summer TXT) π
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- Author: Daniel Duarte, . ., ., . .
Read book online Β«Minecraft Combat Handbook in progress by Daniel Duarte, . ., . ,, . . (books to read this summer TXT) πΒ». Author - Daniel Duarte, . ., ., . .
Bat
Ocelot (also Tamable)
Horse
Cat (Domesticated Ocelot.)
Dog (Domesticated Wolf.)
Rabbit
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Minecraft Mobs Passive Mobs ( Hub)
Neutral
Neutral Mobs are mobs that will attack the player, but only when provoked. however, they can sometimes attack other mobs as well.
Face
Name
Enderman
Zombie Pigman
Wolf (also Tamable)
Spider (Hostile if light level is below 10, otherwise Neutral.)
01:03
Minecraft Blocks & Items Neutral Mobs
Hostile
Hostile Mobs are mobs that will attack the player when he/she gets within a certain range of them. Most hostile mobs will attack when the player gets within 16 blocks of them without any obstructions, except for spiders which could see through obstructions before P.C. Version 1.8 and ghasts which can detect the player from 100 blocks away.
Face
Name
Blaze
Cave Spider
Creeper
Ghast
Magma Cube
Silverfish
Skeleton
Slime ("Tiny" Slimes are Passive, but "Small" and "Big" Slimes are Hostile.)
Spider (Hostile if light level is below 10, otherwise Neutral.)
Spider Jockey
Zombie
Zombie Villager
Wither Skeleton
Witch
Chicken Jockey
Endermite
Guardian
Elder Guardian
Killer Rabbit
Pigman Jockey Baby Zombie Shulkers01:31
Minecraft Mobs Hostile Mobs ( Hub)
Boss
Boss Mobs are special types of Hostile Mobs that have more health than most hostile mobs, a larger detection range, and have a Health Bar and name displayed at the top of any nearby player's screen, if the player gets within range of them.
Face
Name
Ender Dragon
Wither
Unused
Unused Mobs are Mobs that exist in the Minecraft source code, but cannot be spawned in default survival without the use of commands.
Giant
Unimplemented
Unimplemented Mobs are Mobs that do not exist within Minecraft, but may have been planned for a past update.
Pigmen
Red Dragon
Tools
Tools are items, normally used to speed up the progress of mining, breaking blocks, or farming. However, each tool has a different use.
Contents[show]Different tools
There are currently 6 different tools:
Pickaxe - used to bretk blocks such as Stone and items made of them faster; required to get the ores specified. Shovel - used to break blocks such as Dirt faster. Needed to obtain snowballs from snow. Axe - used to break wooden items faster, along with pumpkins. Sword - used to kill mobs faster (and break certain blocks faster, e.g. Cobweb). Hoe - used in farming to prepare ground. Shears - Used to harvest wool from sheep (other uses β collect leaves, tall grass and dead bushes).Each of these tools can be created using Sticks, and either Wooden Planks, Cobblestone, Iron Ingots, Gold Ingots or Diamonds, with the exception of shears which uses 2 iron ingots alone. Tools can be repaired on an Anvil using Experience and the material used (not the sticks
Sword
Sword
Diamond Sword.png
Type
Combat
Durability
Wooden: 60
Golden: 33
Stone: 132
Iron: 251
Diamond: 1562
Renewable
Yes
Stackable
No
Data values
See Data values
Name
See Data values
Swords are melee weapons that are mainly used to deal damage to mobs and/or players.
Contents
1 Obtaining
1.1 Crafting
1.2 Mobs
1.3 Trading
1.4 Natural generation
2 Usage
2.1 Attacking
2.2 Blocking
2.3 Damage
2.4 Sword breaking times
2.5 Enchantments
3 Data values
3.1 ID
4 Video
5 Achievements
6 History
7 Issues
8 Trivia
Obtaining
Crafting
Ingredients Crafting recipe [
]Description
Any Wood Planks or
Cobblestone or
Iron Ingot or
Gold Ingot or
Diamond +
Stick
Damaged Wooden Sword or
Damaged Stone Sword or
Damaged Iron Sword or
Damaged Golden Sword or
Damaged Diamond Sword
The durability of the two swords is added together, plus an extra 5% durability.
Mobs
Main article: Drops#Equipped items
Some monsters can spawn with a sword, and have a 8.5% (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping them upon death by player: Zombies can drop iron swords, zombie pigmen can drop golden swords, and wither skeletons can drop stone swords. It will usually be badly damaged, and may be enchanted.
Trading
Weapon Smith villagers sell enchanted iron swords for 9β10 emeralds as one of their second tier trades, and enchanted diamond swords for 12β15 emeralds as one of their third tier trades. The enchantments will be the same as might be obtained from an enchantment table at levels 5β19.
Natural generation
Iron swords can be found in 12.2% of stronghold altar chests and 26.0% of village blacksmith chests in groups of 1. In 1.9,[upcoming] iron swords can be found in 12.2% of stronghold altar chests and 26.0% of village blacksmith chests in groups of 1.
Golden swords can be found in 22.0% of nether fortress chests in groups of 1. In 1.9,[upcoming] golden swords can be found in 19.2% of nether fortress chests in groups of 1.
In 1.9,[upcoming] enchanted iron swords can be found in 13.4% of End city chests in groups of 1.[upcoming]
In 1.9,[upcoming] enchanted diamond swords can be found in 13.4% of End city chests in groups of 1.[upcoming]
Usage
Attacking
Pressing attack while holding a sword will increase your damage to both mobs and players. Upon damaging a mob or player, the sword's durability will decrease.
Attacking a boat or a minecart with a sword will instantly destroy it and will not decrease the sword's durability.
Blocking
Main article: Blocking
The player blocks an attack from a slime using a wooden sword.
Swords are able to block attacks by holding use. This will reduce most damage by 50% and will reduce the player to a speed slower
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