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can’t grab one to take with me.”

“They are fairly obvious as to their nature, Jax. You’d be spotted straight away.”

“Doesn’t mean I don’t want one, though,” I retorted. “Seriously, though guys, work with Cai, Ame, Flux, and Oren, keep things together, and I’ll see you soon. I hope. Now, I need to get my gear together, and you need to get back to work.” The pair of them clapped a fist to their chests and vanished.

I dismissed the map and left the room as well, I sent Jana running back up to the fortieth floor to make sure I’d not left anything anywhere, and I set off with Bane to round up the rest of my gear.

Once I’d gathered everything, I took it back to the ship and spread it out in the captain’s cabin, sorting through what I had. I’d really wanted to spend a few days at least making potions, but I just didn’t have the time.

I stuck my head back outside and shouted to Cai to make sure that Tel came with us, as he was going to get some Alchemical training on the ship, but to tell him that he would be staying with the ship, not coming to town. He was also expected to gather any and all of the ingredients he could find to bring with us. I needed a fuck-ton of potions, and a nice relaxing holiday… a trip on a flying fucking ship to sneak through a monster-infested sewer into an enemy-held city so I could rob it of people and gear would have to do.

“Oracle bring a basic Alchemy book as well, and one on Herbalism. Fuck holding everything back until we need it; we need it now.”

“Ooookay, Jax… I’ll be there soon.”

I felt the annoyance Oracle didn’t bother to hide from me as she turned back and returned to the Hall of Memories. I didn’t think she’d gotten far from it; it was hard to tell at this distance, but I had no doubt I’d be paying for it in some way.

I shrugged and returned to my gear, examining each piece’s condition. What I found wasn’t bad; my mostly complete ‘Night’s Embrace’ set had dropped a bit on its durability, but the rest still in decent shape. I pulled up the stats for them, checking each over quickly:

Cuirass of Night’s Embrace

Further Description Yes/No

Details:

This chest armor is made of vertical strips of blackened Highsteel laid over toughened leather. It gives a bonus of +5 to stealth. All attacks made when undetected will do extra damage.

Rarity

Magical

Durability

Charge:

Rare

Yes

68/100

N/A

Greaves of Night’s Embrace

Further Description Yes/No

Details:

These greaves are made of vertical strips of blackened Highsteel laid over toughened leather. They give a bonus of +2 to stealth.

Rarity

Magical

Durability

Charge:

Rare

Yes

73/100

N/A

Pauldrons of Night’s Embrace

Further Description Yes/No

Details:

These pauldrons are made of vertical strips of blackened Highsteel laid over toughened leather. They give a bonus of +2 to stealth.

Rarity

Magical

Durability

Charge:

Rare

Yes

69/100

N/A

Boots of Night’s Embrace

Further Description Yes/No

Details:

These boots are made of vertical strips of blackened Highsteel laid over toughened leather. They give a bonus of +3 to stealth and reduce the sound of footsteps made when wearing them.

Rarity

Magical

Durability

Charge:

Rare

Yes

74/100

12/100

Dagger of Ripping

Further Description Yes/No

Details:

This dagger is enchanted to tear a wound wider than normal, ensuring the target bleeds heavily.

Rarity

Magical

Durability

Charge:

Rare

Yes

79/100

57/100

Ring of Infliction

Further Description Yes/No

Details:

This ring is enchanted to inflict 20% more pain on damage done by weapons held in this hand.

Rarity

Magical

Durability

Charge:

Rare

Yes

64/100

11/100

Naginata

Further Description Yes/No

Damage:

24-40 +17

Details:

This two-handed weapon was built from a combination of modern Earth techniques and traditional Japanese skills, creating a weapon that is truly deadly in the hands of a skilled user.

Enhanced; This weapon has been enhanced through Silverbright and has absorbed some of the souls of its victims. Current capacity: 17/100

Bonus ability: Magical infusion: Casting your spells through this weapon will infuse it with that ability for the duration of channeling and cause? x1 damage where? is equal to the damage done by the cast spell.

Rarity

Magical

Durability

Charge:

Unique

Yes

91/100

N/A

Dragon Shortsword

Further Description Yes/No

Damage:

12-17

Details:

This short sword is made of L6 ‘tool steel’ and is far stronger than its traditional counterparts, gaining a +6 to damage done with it. This sword will bend, not break, and has been engraved on one side with a dragon motif by its creator. This is part of a set of two but grants no bonuses at this time.

Rarity

Magical

Durability

Charge:

Very Rare

No

98/100

N/A

Phoenix Shortsword

Further Description Yes/No

Damage:

12-17

Details:

This short sword is made of L6 ‘tool steel’ and is far stronger than its traditional counterparts, gaining a +6 to damage done with it. This sword will bend, not break, and has been engraved on one side with a Phoenix motif by its creator. This is part of a set of two but grants no bonuses at this time.

Rarity

Magical

Durability

Charge:

Very Rare

No

98/100

N/A

Bracers

Further Description Yes/No

Details:

These bracers are made primarily from leather and have been reinforced with thin steel bands. Each bracer has a short punch dagger concealed within it.

Rarity

Magical

Durability

Charge:

Very Rare

No

72/100

N/A

Belt of Concealment

Further Description Yes/No

Details:

This sturdy leather belt is wider than commonly worn to allow for the loops of razorwire concealed within. Dual wooden toggles are artfully disguised as ornamental latches at the front, while in fact providing grips for the hidden wire.

Rarity

Magical

Durability

Charge:

Very Rare

No

86/100

N/A

Assassins Helm

Further Description Yes/No

Details:

This a black full-face helm with interwoven steel reinforcement. It provides basic protection while covering the face, leaving only the eyes uncovered. The lower face-concealing panels can be hinged back if desired.

Rarity

Magical

Durability

Charge:

Unusual

No

56/100

N/A

Basic Bag of Holding

Further Description Yes/No

Details:

This basic Bag of Holding reduces the weight of any item placed inside by 75%, has 24 slots, and enables multiple items to be stacked up to 99 times in a single slot. This item was created in a low mana location, and as such will deteriorate faster than a normal Bag of Holding.

Rarity

Magical

Durability

Charge:

Common

Yes

43/100

N/A

Bow of Piercing

Further Description Yes/No

Details:

This bow has been enchanted with a series of basic runes to enable a +3 damage against all targets.

Rarity

Magical

Durability

Charge:

Rare

Yes

39/100

57/100

Dagger

Further Description Yes/No

Details:

This dagger is made of L6 ‘Tool Steel’ and as such is far stronger than traditional counterparts, gaining a +4 to damage done with it.

Rarity

Magical

Durability

Charge:

Very Rare

No

98/100

N/A

I’d finally taken the time to check out my

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