American library books ยป Other ยป The Crafter's Dungeon: A Dungeon Core Novel (Dungeon Crafting Book 1) by Jonathan Brooks (literature books to read TXT) ๐Ÿ“•

Read book online ยซThe Crafter's Dungeon: A Dungeon Core Novel (Dungeon Crafting Book 1) by Jonathan Brooks (literature books to read TXT) ๐Ÿ“•ยป.   Author   -   Jonathan Brooks



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when he entered.

Going even further, the burn scars on his chest and on his arms slowly faded, only to be replaced by healthy skin.  There mightโ€™ve been other wounds that she couldnโ€™t see, because the Repair Drone kept going for another minute once all the outer wounds and scars were healed.  Eventually, her construct pulled its pads away and pulled its arms back into its body; all done with its work, the Drone retreated to the corner of the room and hovered there.

Sandra was hoping that being healed would wake Kelerim up, but he stayed unconscious for some reason.  She waited for about an hour, to see if he would show any other signs of alertness, but he appeared to be just the same as he was before.

With nothing else should could do, having bonded him to the dungeon to save him from her own Dungeon Monsters, and with extra healing as well, Sandra turned her attention to other matters โ€“ like repairing her entrance and the first room, as well as other projects.

But she split her concentration just enough to keep an eye on the bonded man still unconscious in her dungeon.

Chapter 29

The repair to the front entrance was fairly easy, so Sandra split her mind in two and had that โ€œboringโ€ task handled by one half โ€“ as well as fixing the floor where her Ironclad Ape had broken it.  When that was done, she had it work on another major project, which was fairly straightforward yet time-consuming.

Using her awareness of her Area of Influence, Sandra looked at her dungeon as a whole.  When she looked at it from far away, she realized that the separate rooms spiraled upwards in a consistent curve, leaving a fairly sizable column that was completely unutilized in the center of her dungeon that spanned from the top to the bottom near her first few rooms.  It was a waste of space, as far as she was concerned, and could easily be utilized for something else.

To that end, Sandra decided to make a trap-based fast-transportation system.  She was tired of creating a Dungeon Monster and having it traverse her entire dungeon just to get to the top; even though they were โ€œawareโ€ of the traps she had placed in the upper rooms, there were a few times they had been activated and damaged her Basher Totems on the way up.  It wasnโ€™t enough to destroy them, but they had needed to be fixed by her Repair Drone once they had arrived.  And just recently, she had to have her Sentinel bring all of those Elemental Orbs to the second room, which seemed to take forever when she was anxious for it to arrive.

Starting from the small tunnel connecting her Home room to the Forge room, she gave plans to one half of her mind to intersect that tunnel with another that would continue towards the center โ€œcolumnโ€ of her dungeon.  Once it got there, it would hollow out a cylindrical room that was about 45 feet tall and 30 feet wide; in the ceiling, two short-but-wide tunnels 5 feet wide were to be made leading upwards, where another room of similar size would be made.  From there, more tunnels would be made in the ceiling, though at a different placement, so that there wasnโ€™t a straight tunnel leading all the way up โ€“ or all the way down.

Each room would tunnel out to the dungeon, leading to a specific dungeon room.  All told, she planned for there to be seven of these unique rooms total, place on top of each other, until they ended near the tunnel connecting the second and third rooms above.  The top room didnโ€™t need to be as tall, so it only ended up being about 15 feet high.

There were other things she was planning on doing there, but it needed to wait until everything was built โ€“ which was going to take a while.  In fact, with the amount being done, it might take almost as much time as the original dungeon, though it wasnโ€™t nearly as complicated.  Fortunately, she had the time, and the resources supplied by hollowing out the large rooms were going to fund her next project.

With the future transportation system being worked on by one half of her mind, the other half worked on another project.  Since she now had access to Raw Bearling Meat, she wanted a place where she could do some cooking.  Again, she wasnโ€™t expecting to make any superior cuisine, but if Kelerim ever woke up, he was bound to be hungry.

Sandra wanted to make a kitchen/dining room, but the problem with that was she couldnโ€™t do two things at once.  She wanted to be able to cook, which needed fire, but she would also need access to water if he was to stay hydrated.  She could always make a trap in the next room which would provide some ice-cold water to drink, but it defeated the purpose of having a kitchen; besides, if she ever got other ingredients, it would be a pain to fill up a pot with water from the next room and then bring it back to the kitchen just so she could make a stew.

No, she needed them in the same place, but how was she going to do that?  She hadnโ€™t experimented with combining two different elements together yet; even her boiling water vats for the tanning/clothmaking process were just changing the temperature of the Water trap inside them โ€“ same as up above when she made icicle spikes shoot up from the pool of water in the third defensive room.  Therefore, combining two different elements together would be an obstacle; fortunately, she had the time and inclination to overcome that challenge.

First, she created a stone table and a bench for Kelerim to eat at for a simple โ€œdining roomโ€, which was easy enough, but then she moved

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