For the Win by Cory Doctorow (short books to read .TXT) π
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Online or offline, you've got to organize to survive.
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- Author: Cory Doctorow
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his great-grandmother's arms and another in her belly. If they could do it, Wei-Dong could do it.
He'd need a place to stay, which meant money, which meant a job. The guild would cut him in for his share of the money from the raids, but that wasn't enough to survive in America. Or was it? He wondered how much the Guatemalans around him earned at their illegal dishwashing and cleaning and gardening jobs.
In any event, he wouldn't have to find out, because he had something they didn't have: a Social Security Number. And yes, that meant that eventually his parents would be able to find him, but in another month, he'd be 18 and it'd be too late for them to do anything about it if he didn't want to cooperate.
In those hours where he'd planned for the demise of his family's fortune, he'd settled quickly on the easiest job he could step into: Mechanical Turk.
The Turks were an army of workers in gamespace. All you had to do was prove that you were a decent player -- the game had the stats to know it -- and sign up, and then log in whenever you wanted a shift. The game would ping you any time a player did something the game didn't know how to interpret -- talked too intensely to a non-player character, stuck a sword where it didn't belong, climbed a tree that no one had bothered to add any details too -- and you'd have to play spot-referee. You'd play the non-player character, choose a behavior for the stabbed object, or make a decision from a menu of possible things you might find in a tree.
It didn't pay much, but it didn't take much time, either. Wei-Dong had calculated that if he played two computers -- something he was sure he could keep up -- and did a new job every twenty seconds on each, he could make as much as the senior managers at his father's company. He'd have to do it for ten hours a day, but he'd spent plenty of weekends playing for 12 or even 14 hours a day, so hell, it was practically money in the bank.
So he used the rented PC to sign onto his account and started filling in the paperwork to apply for the job. All the while, he was conscious of his rarely-used email account and of the messages from his parents that surely awaited him. The forms were long and boring, but easy enough, even the little essay questions where you had to answer a bunch of hypothetical questions about what you'd do if a player did this or said that. And that email from his parents was lurking, demanding that he download it and read it --
He flipped to a browser and brought up his email. It had been weeks since he'd last checked it and it was choked with hundreds of spams, but there, at the top:
RACHEL ROSENBAUM -- WHERE ARE YOU???
Of course his mother was the one to send the email. It was always her on email, sending him little encouraging notes through the school day, reminding him of his grandparents' and cousins' and father's birthdays. His father used email when he had to, usually at two in the morning when he couldn't sleep for worry about work and he needed to bawl out his managers without waking them up on the phone. But if the phone was an option, Dad would take it.
WHERE ARE YOU???
The subject-line said it all, didn't it?
Leonard, this is crazy. If you want to be treated like an adult, start acting like one. Don't sneak around behind our backs, playing games in the middle of the night. Don't run off to God-knows-where to sulk.
We can negotiate this like family, like grownups, but first you'll have to COME HOME and stop behaving like a SPOILED BRAT. We love you, Leonard, and we're worried about you, and we want to help you. I know when you're 17 it's easy to feel like you have all the answers --
He stopped reading and blew hot air out his nostrils. He hated it when adults told him he only felt the way he did because he was young. As if being young was like being insane or drunk, like the convictions he held were hallucinations caused by a mental illness that could only be cured by waiting five years. Why not just stick him in a box and lock it until he turned 22?
He began to hit reply, then realized that he was logged in without going through an anonymizer. His guildies were big into these -- they were servers that relayed your traffic, obscuring your identity and the addresses you were trying to avoid. The best ones came from Falun Gong, the weird religious cult that the Chinese government was bent on stamping out. Falun Gong put new relays online every hour or so, staying a hop ahead of the Great Firewall of China, the all-seeing, all-knowing, all-controlling server-farm that was supposed to keep 1.6 billion Chinese people from looking at the wrong kind of information.
No one in the guild had much time for Falun Gong or its quirky beliefs, but everyone agreed that they ran a tight ship when it came to punching holes in the Great Firewall. A quick troll through the ever-rotating index-pages for Falun Gong relays found Wei-Dong a machine that would take his traffic. Then he replied to his Mom. Let her try to run his backtrail -- it would dead-end with a notorious Chinese religious cult. That'd give her something to worry about all right!
Mom, I'm fine. I'm acting like an adult (taking care of myself, making my own decisions). It might have been wrong to lie to you guys about what I was doing with my time, but kidnapping your son to military school is about as non-adult as you can get. I'll be in touch when I get a chance. I love you two. Don't worry, I'm safe.
Was he, really? As safe as his great-grandparents had been, stepping off the ship in New York. As safe as Lu had been, bicycling the cracked road to Shenzhen.
He'd find a place to stay -- he could google "cheap hotel downtown los angeles" as well as the next kid. He had money. He had a SSN. He had a job -- two jobs, counting the guild work -- and he had plenty of practice missions he'd have to run before he'd start earning. And it was time to get down to it.
#
Part II: Hard work at play
This scene is dedicated to the incomparable Mysterious Galaxy in San Diego, California. The Mysterious Galaxy folks have had me in to sign books every time I've been in San Diego for a conference or to teach (the Clarion Writers' Workshop is based at UC San Diego in nearby La Jolla, CA), and every time I show up, they pack the house. This is a store with a loyal following of die-hard fans who know that they'll always be able to get great recommendations and great ideas at the store. In summer 2007, I took my writing class from Clarion down to the store for the midnight launch of the final Harry Potter book and I've never seen such a rollicking, awesomely fun party at a store.
Mysterious Galaxy: 7051 Clairemont Mesa Blvd., Suite #302 San Diego, CA USA 92111 +1 858 268 4747
They came for the workers in the game and in the real world, a coordinated assault that left Big Sister Nor's organization in tatters.
On that fateful night, she'd taken up the back room of Headshot, a PC Baang in the Geylang district in Singapore, a neighborhood that throbbed all night long from the roaring sex-trade from the legal brothels and the illegal street-hookers. Any time after dark, the Geylang's streets were choked with people, from adventurous diners eating in the excellent all-night restaurants (almost all of them halal, which always made her smile) to guest workers and Singaporeans on the prowl for illicit thrills to the girls dashing out on their breaks to the all-night supermarkets to do their shopping.
The Geylang was as unbuttoned as Singapore got, one of the few places where you could be "out of bounds" -- doing something that was illegal, immoral, unmentionable, or bad for social harmony -- without attracting too much attention. Headshot strobed all night long with networked poker games, big shoot-em-up tournaments, guestworkers phoning home on the cheap, shouting over the noise-salad of all those games, and, on that night, Big Sister Nor and her clan.
They called themselves the Webblies, which was an obscure little joke that pleased Big Sister Nor an awful lot. Nearly a century ago, a group of workers had formed a union called the Industrial Workers of the World, the first union that said that all workers needed to stick up for each other, that every worker was welcome no matter the color of his skin, no matter if the worker was a woman, no matter if the worker did "skilled" or "unskilled" work. They called themselves the Wobblies.
Information about the Wobblies was just one of the many "out of bounds" subjects that were blocked on the Singaporean Internet, and so of course Big Sister Nor had made it her business to find out more about them. The more she read, the more sense this group from out of history made for the world of right now -- everything that the IWW had done needed doing today, and what's more, it would be easier today than it had been.
Take organizing workers. Back then, you'd have to actually get into the factory or at least stand at its gates to talk to workers about signing a union card and demanding better conditions, higher wages and shorter hours. Now you could reach those same people online, from anywhere in the world. Once they were members, they could talk to all the other members, using the same tools.
She'd decided to call her little group the Industrial Workers of the World Wide Web, the IWWWW, and that was another of those jokes that pleased her an awful lot. And the IWWWW had grown and grown and grown. Gold farmers were easy pickings: working in terrible conditions all over the world, for terrible wages, hated by the game-runners and the rich players alike. They already understood about working in teams, they'd already formed their own little guilds -- and they were better at using the Internet than their bosses would ever be.
Now, a year later, the IWWWW had over 20,000 members signed up in six countries, paying dues and filling up a fat strike fund that had finally been called into use, in Shenzhen, the last place Big Sister Nor had ever expected to see a walkout.
But they had, they had! The boss, some character named Wing, had declared a lock-in at three of his "factories" -- Internet cafes that he'd taken over to support his burgeoning army of workers -- in order to take advantage of a sploit in Mushroom Kingdom, a Mario-based MMO that had a huge following in Brazil. One of his workers had found a way to triple the gold they took out of one of the dungeons, and he wanted to extract every penny he could before Nintendo-Sun caught on to it.
The next thing she knew, her phone was rattling with urgent messages relayed from her various in-game identities to tell her that the workers had knocked aside the factory management and guards and stormed out, climbing the sides of the buildings or
He'd need a place to stay, which meant money, which meant a job. The guild would cut him in for his share of the money from the raids, but that wasn't enough to survive in America. Or was it? He wondered how much the Guatemalans around him earned at their illegal dishwashing and cleaning and gardening jobs.
In any event, he wouldn't have to find out, because he had something they didn't have: a Social Security Number. And yes, that meant that eventually his parents would be able to find him, but in another month, he'd be 18 and it'd be too late for them to do anything about it if he didn't want to cooperate.
In those hours where he'd planned for the demise of his family's fortune, he'd settled quickly on the easiest job he could step into: Mechanical Turk.
The Turks were an army of workers in gamespace. All you had to do was prove that you were a decent player -- the game had the stats to know it -- and sign up, and then log in whenever you wanted a shift. The game would ping you any time a player did something the game didn't know how to interpret -- talked too intensely to a non-player character, stuck a sword where it didn't belong, climbed a tree that no one had bothered to add any details too -- and you'd have to play spot-referee. You'd play the non-player character, choose a behavior for the stabbed object, or make a decision from a menu of possible things you might find in a tree.
It didn't pay much, but it didn't take much time, either. Wei-Dong had calculated that if he played two computers -- something he was sure he could keep up -- and did a new job every twenty seconds on each, he could make as much as the senior managers at his father's company. He'd have to do it for ten hours a day, but he'd spent plenty of weekends playing for 12 or even 14 hours a day, so hell, it was practically money in the bank.
So he used the rented PC to sign onto his account and started filling in the paperwork to apply for the job. All the while, he was conscious of his rarely-used email account and of the messages from his parents that surely awaited him. The forms were long and boring, but easy enough, even the little essay questions where you had to answer a bunch of hypothetical questions about what you'd do if a player did this or said that. And that email from his parents was lurking, demanding that he download it and read it --
He flipped to a browser and brought up his email. It had been weeks since he'd last checked it and it was choked with hundreds of spams, but there, at the top:
RACHEL ROSENBAUM -- WHERE ARE YOU???
Of course his mother was the one to send the email. It was always her on email, sending him little encouraging notes through the school day, reminding him of his grandparents' and cousins' and father's birthdays. His father used email when he had to, usually at two in the morning when he couldn't sleep for worry about work and he needed to bawl out his managers without waking them up on the phone. But if the phone was an option, Dad would take it.
WHERE ARE YOU???
The subject-line said it all, didn't it?
Leonard, this is crazy. If you want to be treated like an adult, start acting like one. Don't sneak around behind our backs, playing games in the middle of the night. Don't run off to God-knows-where to sulk.
We can negotiate this like family, like grownups, but first you'll have to COME HOME and stop behaving like a SPOILED BRAT. We love you, Leonard, and we're worried about you, and we want to help you. I know when you're 17 it's easy to feel like you have all the answers --
He stopped reading and blew hot air out his nostrils. He hated it when adults told him he only felt the way he did because he was young. As if being young was like being insane or drunk, like the convictions he held were hallucinations caused by a mental illness that could only be cured by waiting five years. Why not just stick him in a box and lock it until he turned 22?
He began to hit reply, then realized that he was logged in without going through an anonymizer. His guildies were big into these -- they were servers that relayed your traffic, obscuring your identity and the addresses you were trying to avoid. The best ones came from Falun Gong, the weird religious cult that the Chinese government was bent on stamping out. Falun Gong put new relays online every hour or so, staying a hop ahead of the Great Firewall of China, the all-seeing, all-knowing, all-controlling server-farm that was supposed to keep 1.6 billion Chinese people from looking at the wrong kind of information.
No one in the guild had much time for Falun Gong or its quirky beliefs, but everyone agreed that they ran a tight ship when it came to punching holes in the Great Firewall. A quick troll through the ever-rotating index-pages for Falun Gong relays found Wei-Dong a machine that would take his traffic. Then he replied to his Mom. Let her try to run his backtrail -- it would dead-end with a notorious Chinese religious cult. That'd give her something to worry about all right!
Mom, I'm fine. I'm acting like an adult (taking care of myself, making my own decisions). It might have been wrong to lie to you guys about what I was doing with my time, but kidnapping your son to military school is about as non-adult as you can get. I'll be in touch when I get a chance. I love you two. Don't worry, I'm safe.
Was he, really? As safe as his great-grandparents had been, stepping off the ship in New York. As safe as Lu had been, bicycling the cracked road to Shenzhen.
He'd find a place to stay -- he could google "cheap hotel downtown los angeles" as well as the next kid. He had money. He had a SSN. He had a job -- two jobs, counting the guild work -- and he had plenty of practice missions he'd have to run before he'd start earning. And it was time to get down to it.
#
Part II: Hard work at play
This scene is dedicated to the incomparable Mysterious Galaxy in San Diego, California. The Mysterious Galaxy folks have had me in to sign books every time I've been in San Diego for a conference or to teach (the Clarion Writers' Workshop is based at UC San Diego in nearby La Jolla, CA), and every time I show up, they pack the house. This is a store with a loyal following of die-hard fans who know that they'll always be able to get great recommendations and great ideas at the store. In summer 2007, I took my writing class from Clarion down to the store for the midnight launch of the final Harry Potter book and I've never seen such a rollicking, awesomely fun party at a store.
Mysterious Galaxy: 7051 Clairemont Mesa Blvd., Suite #302 San Diego, CA USA 92111 +1 858 268 4747
They came for the workers in the game and in the real world, a coordinated assault that left Big Sister Nor's organization in tatters.
On that fateful night, she'd taken up the back room of Headshot, a PC Baang in the Geylang district in Singapore, a neighborhood that throbbed all night long from the roaring sex-trade from the legal brothels and the illegal street-hookers. Any time after dark, the Geylang's streets were choked with people, from adventurous diners eating in the excellent all-night restaurants (almost all of them halal, which always made her smile) to guest workers and Singaporeans on the prowl for illicit thrills to the girls dashing out on their breaks to the all-night supermarkets to do their shopping.
The Geylang was as unbuttoned as Singapore got, one of the few places where you could be "out of bounds" -- doing something that was illegal, immoral, unmentionable, or bad for social harmony -- without attracting too much attention. Headshot strobed all night long with networked poker games, big shoot-em-up tournaments, guestworkers phoning home on the cheap, shouting over the noise-salad of all those games, and, on that night, Big Sister Nor and her clan.
They called themselves the Webblies, which was an obscure little joke that pleased Big Sister Nor an awful lot. Nearly a century ago, a group of workers had formed a union called the Industrial Workers of the World, the first union that said that all workers needed to stick up for each other, that every worker was welcome no matter the color of his skin, no matter if the worker was a woman, no matter if the worker did "skilled" or "unskilled" work. They called themselves the Wobblies.
Information about the Wobblies was just one of the many "out of bounds" subjects that were blocked on the Singaporean Internet, and so of course Big Sister Nor had made it her business to find out more about them. The more she read, the more sense this group from out of history made for the world of right now -- everything that the IWW had done needed doing today, and what's more, it would be easier today than it had been.
Take organizing workers. Back then, you'd have to actually get into the factory or at least stand at its gates to talk to workers about signing a union card and demanding better conditions, higher wages and shorter hours. Now you could reach those same people online, from anywhere in the world. Once they were members, they could talk to all the other members, using the same tools.
She'd decided to call her little group the Industrial Workers of the World Wide Web, the IWWWW, and that was another of those jokes that pleased her an awful lot. And the IWWWW had grown and grown and grown. Gold farmers were easy pickings: working in terrible conditions all over the world, for terrible wages, hated by the game-runners and the rich players alike. They already understood about working in teams, they'd already formed their own little guilds -- and they were better at using the Internet than their bosses would ever be.
Now, a year later, the IWWWW had over 20,000 members signed up in six countries, paying dues and filling up a fat strike fund that had finally been called into use, in Shenzhen, the last place Big Sister Nor had ever expected to see a walkout.
But they had, they had! The boss, some character named Wing, had declared a lock-in at three of his "factories" -- Internet cafes that he'd taken over to support his burgeoning army of workers -- in order to take advantage of a sploit in Mushroom Kingdom, a Mario-based MMO that had a huge following in Brazil. One of his workers had found a way to triple the gold they took out of one of the dungeons, and he wanted to extract every penny he could before Nintendo-Sun caught on to it.
The next thing she knew, her phone was rattling with urgent messages relayed from her various in-game identities to tell her that the workers had knocked aside the factory management and guards and stormed out, climbing the sides of the buildings or
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