Make: Electronics by Charles Platt (read me a book .TXT) π
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- Author: Charles Platt
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Because photoresistors seem to come and go as erratically as DC motors, I am not offering any part numbers. You can buy any product that has an appropriate minimum resistance (in bright light) and maximum resistance (in the dark). If you find a component that ranges from 500 to 3,000Ξ©, that would be a good choice. If the only ones you can find have a higher minimum than 500Ξ©, you could consider putting a couple of them in parallel.
Setting Up Your Light Seeking Robot
Why would you want to control the speed of a stepper motor by using a photo resistor? Because the original objective was to build a robot that is attracted to light.
The idea is simple enough: use two stepper motors, each controlling the speed of one wheel of the cart. Use two photoresistors, each controlling the speed of the opposite stepper motor. When the righthand photoresistor picks up more light, its resistance lowers, causing the lefthand set of timers to run faster, which will make the lefthand wheel run faster. Thus, the cart will turn toward the light. Figure 5-119 illustrates the concept.
Figure 5-119. If two photoresistors control the speed of two 555-timer arrays, the difference in speed between one wheel and the other can turn the cart toward a light source.
Before you start wiring more 555 timers, though, you might consider doing the job with a more appropriate component. The ULN2001A and ULN2003A are chips containing Darlington amplifiers specifically designed to deliver current to inductive loads such as solenoids, relays, and (you guessed it) motors. Each chip has seven inputs that require very little current, and seven outputs that can deliver 500mA each. The inputs are TTL and CMOS compatible (the 2001A has a wider tolerance for voltages than the 2003A) and each channel of the chip functions as an inverter, so that when the input goes high, the output goes low and sinks current. This is of course just what we need for our stepper motor that has a common positive connection.
The ULN2001A is only an amplification device, so you have to precede it with a counter that runs from 1 to 4 and then repeats. You can stick with your 555 timers, as youβve already assembled them, or substitute almost any CMOS octal or decade counter that sends its output pulses to a series of pins. Just use the output from the fifth pin as the βcarryβ output to restart the counting sequence. I suggest a CMOS counter simply because it will run on 12 volts, so you can use the same power supply that suits your stepper motors.
If you switch to CMOS counters, you will still need a pair of 555 timers sending pulses to the counters. The timers will be free-running in astable mode, and your photoresistors will control their speed. Figure 5-120 shows the configuration.
Figure 5-120. A more efficient way to drive the motors is to use just one timer to set the speed of each, with a counter and amplifier (such as a Darlington array chip) sending the pulses down the wires. The principle is still the same, though.
One last item: youβll need a 12-volt battery. You can of course put eight AA cells together, but I think you should consider a rechargeable pack from a source such as http://www.all-battery.com, which has a section entirely devoted to βrobot batteries.β
If you put it all together, you should find that when you place your robot cart in a very dimly lit room, it will turn toward the beam from a bright, well-focused flashlight. To get reliable results, you may have to recess each of the photoresistors in little tubes, so that they receive much more light when they face your flashlight than when they face away from it. Figure 5-121 is a 3D rendering of the concept.
Figure 5-121. This 3D rendering shows a possible configuration of the light-seeking cart, with two photoresistors enclosed in small tubes to restrict their response to light.
Another idea is to rewire your cart so that it actually runs away from the light. Can you imagine how this might be done?
Just one more thought: if you use infrared photoresistors, you can control your cart with beams from infrared LEDs, in normal room lighting. If you and a couple of friends all have infrared transmitters, you can get your cart to run from one of you to the next, like an obedient dog.
This takes us about as far as Iβm going to go into robotics. I urge you to check out the sites online if you want to pursue the topic further. You can also buy a wide variety of robot kits, although of course I feel that itβs more fun to invent or develop things for yourself.
All thatβs left now is to perform one last introduction: to a device that should make your life much easier, even though the device is much more complicated than anything we have dealt with so far.
Experiment 34: Hardware Meets Software
Throughout this book, in accordance with the goal of learning by discovery, I have asked you to do an experiment first, after which Iβve suggested the general principles and ideas that we can learn from it. I now have to change that policy, because the next experiment involves so much setup that itβs only fair to tell you what to expect before you begin the preparations.
We are about to enter the realm of controller chips, often known as MCUs, which is an acronym for micro controller unit. An MCU contains some flash memory, which stores a program that you write yourself. The flash memory is like the memory in a portable media player, or the memory card that you use in a digital camera. It needs no electricity to power it. In addition, the chip has a processor which carries out the instructions in your program. It has RAM to store the
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