Monster Hunting 401: A LitRPG Fantasy Adventure by Andrew Karevik (best books to read txt) đź“•
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- Author: Andrew Karevik
Read book online «Monster Hunting 401: A LitRPG Fantasy Adventure by Andrew Karevik (best books to read txt) 📕». Author - Andrew Karevik
Alchemist Tier Three:
- Strong Stomach: You may ignore 1 side effect per day.
- Extra Sip: You may drink only half a potion and receive its full effects, effectively giving all potions 2 uses.
- Botanical Knowledge: You may now extract Firnin and Estoan from plants. These yield lower results than monsters.
Extra sip was exceptionally valuable out of the three, certainly worth the 1,500 Bloodpoints I’d have to spend. But I think that was going to be the end of my branching out into the alchemical world, at least for now. The enhanced accelerated healing potions and the invisibility potions were well worth the purchase. All in all, not bad for 2,500 points.
My next purchase was one I had been meaning to buy for quite some time. Iron Meets Steel cost a heart-stopping 3,500 points, but that extra strength when dealing with anything giant class or bigger would turn me into a proper force of nature. Like I said before, few things could really beat sheer, raw strength.
That was 6,000 points down the drain. Only 3,000 left…but I was going to hold onto them for now. From my experience, having some extra points on hand to rapidly gain a new ability in the moment was fairly handy. I couldn’t predict all the troubles that would come my way, but I could certainly adapt to them quickly enough. All it took was a bit of focus and some Bloodpoints, then I’d be good to go.
My Hunter’s Profile shifted to reflect my new abilities and I looked it over, all the while pondering who would get the Kaos elixir.
Avery Lorn: Giantslayer
Health: 100%
Mana: 100
Bloodpoints: 3000
Stats:
Strength: 4 (2+2)
Dexterity: 4
Intelligence: 4
Perception: 3
Charisma: 4
Stealth: 2
Archery: 10
Tracking: 5
Navigation: 7
Trapping: 3
Acrobatics: 10
Surprise Attack
Clean Retrieval
Search I
Light Step
Snare Trap
Leap
Archer’s Eye
Recognizable Scent
Fast Movement
Spear Trap
Safe Fall (40ft)
Piercing Shot
Tracker’s Instincts
Home Territory
Advanced Bear Trap
Dodge Reflex
Focus Breaker
On the Trail
Expedition Leader
Perfect Balance
Rapid Shot
Danger Sense
Acrobatic Training
Multi-shot
Strider
Acrobat’s Grip
Swift Hands
Group Captain
Air Combat I
Sniper’s Aim
Springheels
Explosive Shot
Homing Shot
First Aid: 5
Alchemy: 7
Magician: 6
Spellbow: 3
Giantslayer: 6
Skilled Extraction
Mystic Recovery
Spell Saver I
Fell The Mighty Oak
Physiological Examination
Mana Boost
Spell Arrow
Obsession
Enhanced Mixtures
Student
True Arrow
Invigorating Roar
Apprentice
Dabbler
The Harder They Fall
Nourishing
Journeyman
Hindered Regeneration
Extra Sip
Iron Meets Steel
Illusions:
Weapons:
Armor:
Tools:
Bone Charms:
Alchemy:
Dazzle
Bone Bow: Strong Fire Affinity
Swift Medium Scale Leather
Slots: 1
Expanded Bag
Max Level Kinru Charm
Firnin: 500
Phantom Sound
Iron Crossbow x3
Swift Blackoak Greaves
Level 1 Fitzon Charm
Estoan: 1000
Enchantments:
100 Tooth Arrows
Blackoak Vambraces
Slots: 1
Level 2 Fylk Charm
Kaos: 0
Return Arrows
Bone Bow: Strong Sonic affinity
Level 1 L’Gara Charm
Ironskin Potion: 1
Switching Arrow
Bone Bow: Strong Lightning Affinity
Level 3 Fungara Maestro Charm
Enhanced Accelerated Healing Potion: 1
Blessings of Swiftness
Level 1 Ligoran Charm
Potion of Speed: 3
Expand Satchel
Level 1 Great Wyrm Charm
Thunder Arrow
Manipulation:
Level 1 Lurbia Charm
Summon Quiverling
Minor Spellburst
Level 1 Hypnosin Charm
Strong Elemental Affinity
Minor Telekinesis
Level 1 Glurp Charm
Weaponlink
Weigh Down
Bless Boots
Titanic Weapon: Josiah’s Storm
Slayer: 3
Striker: 4
Artillerymaster: 3
Bow-Bond: 2
Munitions Specialist: 2
Damage Rating: 5
Bow Connection
Forceful Hit
Indirect Fire
Gift of Intelligence
Breach Charge Recipe
Weapon Speed: 2
Rage of the Slayer
Unmoving Arrows
Barrage
Partnership
Triggered Charges
Special 1: N/A
Endurance Surge
Agonizing Strike
Range Extension
Special 2: N/A
Snap Shot
All in all, not a bad few additions. Behind me, I heard the bubbling of the cauldron grow louder, more excited. The brew was ready. Time to decide who got the Elixir and time to make a few new potions of my own…
Chapter 12
The infernal sound of the bone cane striking the ground sent chills down my spine. Brimley, up until a few minutes ago, had been kind and chatty. But now, as we rounded the last corner, leading to the outside world, through the secret passage in the mountain, he was dead silent. Silent and grim.
It was daytime. At least, that’s what he had said. But ahead of us was nothing but darkness. Even though there was a clear cave opening, with grass growing on the ground, we could not see anything but shadows dead ahead. I found myself gripping my bow tightly, wondering if Brimley was leading us into some kind of trap. My danger sense had been warning me about him before, but that was probably just about the snare I had been standing in, right? He wouldn’t wait this long to betray us, would he?
Trig sensed the tension as well, and walked as carefully as I, keeping both hands on his daggers. We had discussed the elixir a few times, but in the end, it was Brimley who seemed to be most interested in the item. He paid a great deal of those coins in exchange for the elixir, coins that Trig used to purchase many a blueprint. Coins that I was able to use to buy my new set of armor, flexible, skin-hugging metal armor that was as strong as diamond, but as supple as water.
The armor was so tight that I had to wear my tunic on the outside in order to look presentable, for it outlined my form far too much to wear as is. “It will be your second skin,” the old man had said as I tried it on, away from prying eyes (certainly not believing how poor the man’s eyesight was!). “Eventually you’ll forget you’re even wearing it. Until you take a claw straight to the heart and walk away without a scratch.” At the very least, I’d be able to dive into any monster’s mouth that I pleased without having to strip naked first. That would preserve my dignity somewhat.
The additional benefit of this “Steelskin armor”, as it was called, was that I could wear quite a few layers atop it of regular clothing, perfectly concealing the armor itself. With gloves, slacks, tunic and a scarf, I looked less like a heavily armed warrior and more like a civilian out for a stroll. Perhaps that would help de-escalate tension when meeting new villages. And, it might also lead my intelligent enemies to
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