Fleet Action (wc-3) by William Forstchen (100 books to read in a lifetime txt) π
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- Author: William Forstchen
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"Who?"
Vance chuckled.
"I never heard of him either. Seems to be an evil emperor who was insane and finally killed by a virtuous warrior in order to save his people. It's worth watching. It's interesting that since the armistice we never see a single drama about the war with us, or any of their previous ones, only ancient history. Their news programs are the same, really tight on war news and only one brief announcement of the armistice and then nothing. These furballs are mighty security conscious on such things, but we still gleam occasional facts; that's why it's worth monitoring."
Lance led them around the holo display of Kilrah raised a pointer and aimed it at a flashing blue light
"Blue means commercial communication line," and he nodded back to a screen which was filled with what looked like shipping orders, instantly translated into standard English.
"This D-5 is monitoring everything that's reaching the antenna arrays mounted outside this ship. If it's non-coded it immediately translates it. We have the computers programmed to look for certain things on the commercial channels. For instance, a shipping order for IFF missiles gets tagged into a higher priority slot. We can even look for orders related to just one component of an IFF missile. If certain patterns of shipping develop or if something outside of the ordinary happens, the computer will alert a human operator who then analyzes it and decides if there's something important enough that it has to be kicked upstairs. That's the key job, looking for the little nugget of gold inside the tons of gravel and mud.
"One of the first things that started to tip us off to the fact that the Kilrathi might be building something was that certain commercial links for the ordering of military parts suddenly went into a new code system, which was changed every eight days. Significant orders for supplies, parts, and shipping became highly classified.
"That started some real questions being asked. The problem was that they shifted this classified work to the part of the Empire out beyond Kilrah, as far from our listening posts as possible The question of why really put the pressure on us to get this D-5 on line and also caused the loss of a lot of good intel people behind the lines. The jump we just completed is the deepest in we've ever been able to take equipment like this. You can see already the streams of data pouring in.
Richards led them over to his command booth and offered a couple of cups of coffee to his guests. Jason noticed that these people seemed to live on caffeine, and a fair number of them were addicted to Ian's habit of tobacco, a practice he found totally mystifying and somewhat disgusting.
"The D-5 can monitor any signal within its six hundred light year range and pinpoint its origin. The hard part is programming it to figure out what is worth looking at out of the billions of messages it picks up every day and then passing it to a human analyst for evaluation.
"The analyst's job is the toughest. It takes someone with a sixth sense to decipher what appear to be unrelated facts but actually are part of a pattern.
"We do the same thing for the media channels, the public communication lines, and of course the military and government lines," and he pointed to the flashing red and yellow lights back on the holo display of Kilrah.
"Those are the tough buggers, a lot of it is burst signalled and highly encoded."
"Damn, there's hundreds of them," Jason said. "Something must be up."
Vance laughed softly.
"Over ninety percent are dummy channels, broadcasting complete gibberish, total nonsense words that actually tie up most of our decoding equipment since we're not sure if its garbage or the real thing. Sometimes you might have a burst signal with a million words in it, all encoded, and the real message is twenty words in the middle, each word separated from the next by say six thousand four hundred words.
"Why that number?"
"Remember they have eight fingers and we have ten, so their numerical system is base eight. We tend to look a bit more intensely at base eight numerical lines as a result. What gets frustrating is that they are using at least a dozen different codes at any given time, with the highest level material going on what we call Fleet Code A, which tends to change every twenty-four to forty days. The real messages are hidden in a lot of garbage and we have to wade through each message and might spend weeks tracking down promising stuff only to discover its a decoy."
"Some of their people even have a sense of humor about it. One message, when finally translated, was a simple 'Hey, stupid, we fooled you,' and another was a long excerpt from what I guess was a Kilrathi dirty book. Decoding and translating each of those things took up time and equipment. We can't ignore a single message because we never know if we might hit paydirt or not. So we wade through all of this, figure out the real signals from the fake, then spend a hell of a lot of time cracking the code, and just when we think we've got it, they go and change the code and we're back to square one. Then to top it off they might have a station that's quiet for weeks or months, and it pops off a lone burst
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