Skye is the Limit by Phenomenal Pen (best time to read books txt) ๐
Omni Systems, the worldโs largest tech company, has discovered a way to combine lucid dreaming with the experience of RPG and virtual communities. They select five young adults from across the globe to take part in the trial run of the revolutionary technology, SKYE.
A backpacker, a pro gamer, a veterinary student, a fitness motivator, and a brittle bone disease survivor; these five individuals must learn to harness their imaginations and innate mana, which take the guise of guardian spirits called Anima. The Imagineers, as theyโre fondly dubbed by the press, will journey through the highly unpredictable environment of their collective dream to meet a mystical character known as Atom the God of Creation.
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- Author: Phenomenal Pen
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โCan we also throw a tantrum when we donโt get what we want?โ the Count joked in an attempt to lighten the mood and throw off the hot spotlight trained on him.
โIf necessary,โ Mage said. โRemember: This is not the surface world. Here there are no compromises or settling for less. You must learn to crave and demand like a king, not like a white-collar. In the land of darknessโฆโ
โThe blind man is king?โ Nethril offered, thinking about all the Orcs waiting for them underground.
โNo,โ Mage said, โin the land of darkness, imagination is king.โ
โThatโs really good pep talk,โ the Count said. โIt really is. Donโt get me wrong. But what happens when our night vision breaks down in the middle of a fight? I donโt think I can keep my concentration for more than half an hour straight. Iโm sometimes ADD that way.โ
โThat is a valid question, Count. But there is no need for such concern because your night vision is linked to your fear. You will have constant use of it because of your fear of the dark.โ
โLinked to our fear?โ Man-At-Arms asked. โBut I thought we werenโt supposed to harness fear because itโs black magick or something. What about the Foretelling of the Two Wolves?โย ย
Man-At-Armsโ brow knit because he was puzzled where and when he had come across the prophecy.
โFear is useful because it is a byproduct of your imagination. It is also one of the strongest forces here inside SKYE. It is raw, primal, and manโs oldest ally in his quest for survival. You can no more do away with your fear than you can rid yourself of your own shadow. Mages like myself do not know fear and this is one of our flaws. Manโs need for self-preservation is a boon, not a bane. Indeed, the best players in SKYE shall be those who can master their fear.โ
The Count finally managed to project a monocle-styled gadget after some concentration. It was limited to only one eye but he said it was enough for him.ย
There was no reason to delay any longer. They all mustered their courage and turned to the trillipede hole that glared at them like the evil eye.
Nethril, in particular, hated the thought of crawling into a dark, damp, narrow hole in the ground, musty-smelling and littered with small animal bones. The Dream-maker had cheered them on as though this was an adventure but the Count was right: this expedition was ill-planned and not suited to their level. All the tutorial or preparation they could get was from their own wits and the conjectures of whoever came along with them.
She waited till she was the only one left. The Count was the second to the last to brave the hole. Nethril took a deep breath, went down on her knees and started to crawl.
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