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Spear of Destiny

The Archemi Online Chronicles

Volume 5

By James Osiris Baldwin

Published by Tamtu Publishing LLC

Dedication

Spear of Destiny is dedicated to You: the fans of the Archemi Online series. Thanks to you all, 2020 was a much better year than it could have been.

A huge thank you to all my Patrons on Patreon: Zohatu, Anira, Rhea, Jed M. Ryan C., Jordon W., Jo M., Heather, Max S. Jakob M., Gary S. and others. Your ongoing support of this series is just incredible – thank you!

A special thank you to all those who helped with the editing and development of this book: My wife, Canth; Mimi, Kirri, and G.M.M.A Hamish, and Pete. I owe you all a beer and/or book of your choice, no questions asked.

Table of Contents

Dedication

Preface I: Important Characters

Preface II: Important Game System Concepts

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Chapter 6

Chapter 7

Chapter 8

Chapter 9

Chapter 10

Chapter 11

Chapter 12

Chapter 13

Chapter 14

Chapter 15

Chapter 16

Chapter 17

Chapter 18

Chapter 19

Chapter 20

Chapter 21

Chapter 22

Chapter 23

Chapter 24

Chapter 25

Chapter 26

Chapter 27

Chapter 28

Chapter 29

Chapter 30

Chapter 31

Chapter 32

Chapter 33

Chapter 34

Chapter 35

Chapter 36

Chapter 37

Chapter 38

Chapter 39

Chapter 40

Chapter 41

Chapter 42

Chapter 43

Chapter 44

Chapter 45

Chapter 46

Chapter 47

Chapter 48

Chapter 49

Chapter 50

Chapter 51

Chapter 52

Chapter 53

Chapter 54

Chapter 55

Chapter 56

Chapter 57

Chapter 58

To be Continued…

Author’s Note

List of James’ Books

Copyright

Preface I: Important Characters Player Characters:

Hector Park (Park Jeong-Ho, Dragozin Hector) – Dark Lancer, Lvl. 25

Suri Ba’Hadir – Berserker, Lvl. 27

Rin Lu – Arcane Engineer, Lvl. 24

Baldr Hyland (Possessed by β€˜Ororgael’) – Spirit Knight, Lvl. ???

Lucien Hart – Unknown Path, Lvl. ???

Violetta DeVrys – Elemental Sorceress, Lvl. ???

Nethres of Gilheim – Valkyrie, Lvl. 23

Casper Willis – Sharpshot, Lvl ???

NPCs

Karalti, the Black Opal Queen – Queen Dragon, Lvl. 15

Vash Dorha – Baru (Dark Monk), Lvl. 35

Istvan Arshak – Dragoon, Lvl. 31

Ebisa, the King’s Blade – Assassin, Lvl. 42

Rutha of Vasteau – Primal Sorceress, Lvl. 44

Ignas Corvinus II – Volod (King) of Vlachia; Swashbuckler, Lvl. 48

Andrik Corvinus III – Former Volod of Vlachia (deceased)

Owen & Kira of Lyrensgrove - Healers

Sergeant Anya Blackwin – Captain of Fort Palewing

Jasper – Mage at Fort Palewing

Pavetta Blackwin – Primera of the Church of Kyrie

Taethawn the Bleak – Meewfolk Exile, mercenary commander

Count Lorenzo Soma – lord of Litvy County, Arcane Engineer, Lvl. 30

Masterhealer Masha – Arcane Physician, Lvl. 50

Lazar Skalitz – General Physician, Lvl. 23

Ashur of the Thousand Swords, AKA The Demon of Myszno (deceased)

Preface II: Important Game System Concepts Archemi

Archemi Online, colloquially known as ArchOn, is the world’s first hyper-immersion VR-RPG, though it is not the only VR-RPG extant in Hector’s world. ArchOn was not designed to be an MMO in which millions access a single world: to support the massive memory demands of processing human brain data in a full-immersion VR, Archemi supports capped β€˜cells’ of players, to a maximum of 5000 players per cell. Due to cataclysmic plague on Earth, there is only one cell supporting approximately 2389 players, almost all of whom are β€˜virtual refugees’ uploaded to escape their death from the HEX Virus. Paths & Advanced Paths

Rather than set, static classes, Archemi has an organic Path system that evolves with a player’s interests and abilities. New players initially select one of four base paths – Warrior, Specialist (Rogue), Mage, or Artificer. At Level 5 and Level 10, characters are offered the chance to choose an Advanced Path, which takes them down a specialized stream from their initial Path. Advanced Paths are offered on a per-character basis by the game’s system, which reads into a person’s play-style, quest choice, and other factors to offer Advanced Paths the player is suited to. Advanced Paths themselves have customized progressions that unfold for players as they advance. Renown

Renown is the measure of fame or infamy you possess in a locale. In every location where you complete (or fail to complete) quests, you can potentially gain renown. Renown is important for players interested in Mass Combat.

Like most things in Archemi, Renown is accrued through points. After accumulating a certain number of renown points, you gain bonuses or penalties to dealing with people in your locale. The size of the locale where you command fame or terror varies depending on your renown tier. The tiers are as follows:

0-300 - Stranger: Unknown and unnotable.

301-700 - Adventurer: Some people have heard of you, and neighborhoods where you completed adventures are friendly/hostile. You can gain the alliance of small units.

701-1081 - Local Hero/Villain: You are a person of note in your city, able to command respect, fear, or both. You can potentially command loyalty from a medium-sized organization.

1080-2217 - Public Figure: You are well-known everywhere in your locale. Bards begin composing and singing about you, spreading the news of your deeds. You can command small armies under a General or other important figure.

2219-5628 - Idol: You are known across your nation and are sought after for your abilities. You can potentially command larger armies as a general.

5629-12450 - Celebrity: Your deeds have spread internationally, and your fame is recognizable across borders. You may command generals in warfare.

                12451+ - Legend: Your deeds will go down in history, heroic or villainous. You may qualify to rule a kingdom.

Chapter 1

The self-styled Emperor of Archemi was a lot bigger than I remembered.

Baldr Hyland was nearly seven feet tall, dressed in silvered armor that reflected the desert sun. A great helm that resembled an eagle’s beak shielded his

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