Dungeon Core Academy: Books 1-7 (A LitRPG Series) by Alex Oakchest (book suggestions txt) π
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- Author: Alex Oakchest
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But then she took a breath, and she realized how selfish she was being. Seabright, standing beside them both, was watching Siderβs face, no doubt waiting to see her reaction. It wouldnβt do her standing as a leader much good if she was ungracious.
She patted Pumphreyβs shoulder and faked a smile. βWhen we get out of here, weβll go find a tavern and celebrate proper, okay Pumps?β
Pumphrey breathed out in relief. βSure thing.β
βClear,β announced Cheeks, ahead of them.
Gammon nudged Pumphrey. βTold ya sheβd be happy for you.β
The words werenβt lost on Sider; her men had all known about this in advance, which meant they were capable of holding things from her. Not only that, but Pumphrey had been worried to tell her. Did they see her as a tyrant or something? Sheβd never hit them or anything. Not often, anyway. Maybe sheβd shouted once or twice, but they could be like schoolboys when theyβd had an ale or two.
She shook the thought away. They were in a dungeon, and she needed to focus.
The five heroes headed through the tunnel archway and into the room, which looked like the kind of grotto you mind find a forest hobo living in. Curved, almost circular, with stone walls and a gently sloping roof. The only way in or out was the tunnel they had just used.
Her bodyβs instinctual response was to make her stomach flutter and send adrenaline through her veins, but she kept a firm mental control. Anxiety was only natural, even for the most seasoned of dungeoneers. The trick was to accept it, not fight it. Soon, the feeling ebbed away.
So, what were they dealing with here?
This room was standard for a dungeon. Often, rooms would seem to be dead ends until you solved a puzzle. It was all part of labyrinthine fun and games. Honestly, a puzzle room was among the nicer things to find in a dungeon.
In this one, the puzzle was strange. There was nothing in there, save for eight mana lanterns lined up on one wall. Their flames were different colors; red, blue, green, purple, yellow, orange, white, gold, and black. There were barely a few inches of space between each lantern.
βCheeks?β she said. βWhat are we dealing with? Something to do with the colors of the lanterns?β
Cheeks and his peeping duck stared at the room. βThe trick to any dungeon puzzle is knowing two key things. One, every puzzle must offer either advancement deeper into the dungeon, or a reward for solving it. Itβs one of those weird rules of honor that dungeon cores live by. Two, most puzzles spring a trap if you get them wrong.β
βWhatβs to stop a core from leaving an impossible puzzle?β asked Gammon, who was the greenest of their dungeoneering group.
βLike I said, their weird code. Same reason all riddle doors must have a riddle with a logical answer. Cores never leave a puzzle that canβt be solved. The question is, how crafty is this core?β
βIt has to be the color of the mana lamps,β said Pumphrey. βIβd bet my left nut on it.β
βI already bet your left nut on the kobold,β said Sider.
βMy right nut, then. What else could it be?β
Matilda the duck gave a quack of disapproval at Pumphreyβs suggestion.
He sighed. βFine, Matilda. You know best. Tell us, oh wise duck who knows so much, what else is it?β
βQuack.β
βJust ignore him,β whispered Cheeks to his bird. βYou know heβs just trying to get a rise out of you.β Then he spoke to the rest of the group. βIt isnβt the colors, not exactly. Thatβs too obvious. There must be more to it.β
βWhatβs obvious about that? Even if it is the colors, we donβt know what to do with them,β said Pumphrey.
βThe colors are all included in the adventurersβ guild crest, and they also correspond to the colors of stones on the precious stone chart.β
βYou and your memory,β said Sider, feeling beyond proud of him. Cheeks might not be able to fight for crap, but he earned his loot share.
βTheyβre also mentioned in a song,β said Cheeks. βWait a minuteβ¦β
βGut sumething?β asked Seabright.
βMaybe. In the Soul Bard books, soul bard has dyscalculia, which is like dyslexia but for numbers. So, he learned to deal with numbers by assigning colors to them. It helps him think about them easier.β
βThat still doesnβt give us a puzzle to solve,β said Sider. βSounds like a stretch.β
βNope. See, the Soul Bard defeats a bridge troll by singing it a riddle.β
βMore riddles. Great,β said Pumphrey.
Sider stared at the lamps, wondering if maybe there really was something to it. βWhatβs the riddle?β
βIn the books,β said Cheeks, βHe lists a bunch of animals and asks the troll to count how many legs they have in total, knowing that trolls struggle with numbers.β
βMiscunceptiun,β said Seabright. βIn Untryia, trulls work in banks, buukshups, credit lenders. They can understand numbers as well as anyone.β
Cheeks, who didn't like being corrected, took the correction with the grace of a baboon flinging its feces at a nobleman's wagon. βThank you so much for the troll history lesson. Iβll make sure to write to the author of Soul Bard and let him know about his racial inaccuracies, and let him know my source is Seabright the Untryan genius."
βNot the time for squabbles, lads. How can you be so sure that this has anything to do with Soul Bard?β asked Sider.
Cheek pointed. βThe colors. Theyβre the exact ones the bard uses for numbers, in the exact order. Red is one, blue is two, and so on. Itβs too specific to be a coincidence.β
βThen what do we need to count?β asked Sider.
Seabrightβs eyes lit up. βAh. Every puzzle must be fair, yes? Then uur clue is here sumewhere.β
Seabright opened his shoulder satchel
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