Laughter by Henri Bergson (best motivational novels txt) đź“•
What does laughter mean? What is the basal element in the laughable?What common ground can we find between the grimace of a merry-andrew, a play upon words, an equivocal situation in a burlesque anda scene of high comedy? What method of distillation will yield usinvariably the same essence from which so many different productsborrow either their obtrusive odour or their delicate perfume? Thegreatest of thinkers, from Aristotle downwards, have
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frankness and delusive politeness, this duel between two opposing
feelings will not even then be comic, rather it will appear the
essence of seriousness if these two feelings through their very
distinctness complete each other, develop side by side, and make up
between them a composite mental condition, adopting, in short, a
modus vivendi which merely gives us the complex impression of life.
But imagine these two feelings as INELASTIC and unvarying elements
in a really living man, make him oscillate from one to the other;
above all, arrange that this oscillation becomes entirely mechanical
by adopting the well-known form of some habitual, simple, childish
contrivance: then you will get the image we have so far found in all
laughable objects, SOMETHING MECHANICAL IN SOMETHING LIVING; in
fact, something comic.
We have dwelt on this first image, the Jack-in-the-box, sufficiently
to show how comic fancy gradually converts a material mechanism into
a moral one. Now we will consider one or two other games, confining
ourselves to their most striking aspects.
2. THE DANCING-JACK.—There are innumerable comedies in which one of
the characters thinks he is speaking and acting freely, and,
consequently, retains all the essentials of life, whereas, viewed
from a certain standpoint, he appears as a mere toy in the hands of
another who is playing with him. The transition is easily made, from
the dancing-jack which a child works with a string, to Geronte and
Argante manipulated by Scapin. Listen to Scapin himself: “The
MACHINE is all there”; and again: “Providence has brought them into
my net,” etc. Instinctively, and because one would rather be a cheat
than be cheated, in imagination at all events, the spectator sides
with the knaves; and for the rest of the time, like a child who has
persuaded his playmate to lend him his doll, he takes hold of the
strings himself and makes the marionette come and go on the stage as
he pleases. But this latter condition is not indispensable; we can
remain outside the pale of what is taking place if only we retain
the distinct impression of a mechanical arrangement. This is what
happens whenever one of the characters vacillates between two
contrary opinions, each in turn appealing to him, as when Panurge
asks Tom, Dick, and Harry whether or no he ought to get married.
Note that, in such a case, a comic author is always careful to
PERSONIFY the two opposing decisions. For, if there is no spectator,
there must at all events be actors to hold the strings.
All that is serious in life comes from our freedom. The feelings we
have matured, the passions we have brooded over, the actions we have
weighed, decided upon, and carried through, in short, all that comes
from us and is our very own, these are the things that give life its
ofttimes dramatic and generally grave aspect. What, then, is
requisite to transform all this into a comedy? Merely to fancy that
our seeming, freedom conceals the strings of a dancing-Jack, and
that we are, as the poet says,
… humble marionettes The wires of which are pulled by Fate.
[Footnote: … d’humbles marionnettes Dont le fil est aux mains de
la Necessite. SULLY-PRUDHOMME.]
So there is not a real, a serious, or even a dramatic scene that
fancy cannot render comic by simply calling forth this image. Nor is
there a game for which a wider field lies open.
3. THE SNOWBALL.—The farther we proceed in this investigation into
the methods of comedy, the more clearly we see the part played by
childhood’s memories. These memories refer, perhaps, less to any
special game than to the mechanical device of which that game is a
particular instance. The same general device, moreover, may be met
with in widely different games, just as the same operatic air is
found in many different arrangements and variations. What is here of
importance and is retained in the mind, what passes by imperceptible
stages from the games of a child to those of a man, is the mental
diagram, the skeleton outline of the combination, or, if you like,
the abstract formula of which these games are particular
illustrations. Take, for instance, the rolling snowball, which
increases in size as it moves along. We might just as well think of
toy soldiers standing behind one another. Push the first and it
tumbles down on the second, this latter knocks down the third, and
the state of things goes from bad to worse until they all lie prone
on the floor. Or again, take a house of cards that has been built up
with infinite care: the first you touch seems uncertain whether to
move or not, its tottering neighbour comes to a quicker decision,
and the work of destruction, gathering momentum as it goes on,
rushes headlong to the final collapse.
These instances are all different, but they suggest the same
abstract vision, that of an effect which grows by arithmetical
progression, so that the cause, insignificant at the outset,
culminates by a necessary evolution in a result as important as it
is unexpected. Now let us open a children’s picture-book; we shall
find this arrangement already on the high road to becoming comic.
Here, for instance—in one of the comic chap-books picked up by
chance—we have a caller rushing violently into a drawing-room; he
knocks against a lady, who upsets her cup of tea over an old
gentleman, who slips against a glass window which falls in the
street on to the head of a constable, who sets the whole police
force agog, etc. The same arrangement reappears in many a picture
intended for grownup persons. In the “stories without words”
sketched by humorous artists we are often shown an object which
moves from place to place, and persons who are closely connected
with it, so that through a series of scenes a change in the position
of the object mechanically brings about increasingly serious changes
in the situation of the persons. Let us now turn to comedy. Many a
droll scene, many a comedy even, may be referred to this simple
type. Read the speech of Chicanneau in the Plaideurs: here we find
lawsuits within lawsuits, and the mechanism works faster and faster-
-Racine produces in us this feeling of increasing acceleration by
crowding his law terms ever closer together—until the lawsuit over
a truss of hay costs the plaintiff the best part of his fortune. And
again the same arrangement occurs in certain scenes of Don Quixote;
for instance, in the inn scene, where, by an extraordinary
concatenation of circumstances, the mule-driver strikes Sancho, who
belabours Maritornes, upon whom the innkeeper falls, etc. Finally,
let us pass to the light comedy of to-day. Need we call to mind all
the forms in which this same combination appears? There is one that
is employed rather frequently. For instance, a certain thing, say a
letter, happens to be of supreme importance to a certain person and
must be recovered at all costs. This thing, which always vanishes
just when you think you have caught it, pervades the entire play,
“rolling up” increasingly serious and unexpected incidents as it
proceeds. All this is far more like a child’s game than appears at
first blush. Once more the effect produced is that of the snowball.
It is the characteristic of a mechanical combination to be generally
REVERSIBLE. A child is delighted when he sees the ball in a game of
ninepins knocking down everything in its way and spreading havoc in
all directions; he laughs louder than ever when the ball returns to
its starting-point after twists and turns and waverings of every
kind. In other words, the mechanism just described is laughable even
when rectilinear, it is much more so on becoming circular and when
every effort the player makes, by a fatal interaction of cause and
effect, merely results in bringing it back to the same spot. Now, a
considerable number of light comedies revolve round this idea. An
Italian straw hat has been eaten up by a horse. [Footnote: Un
Chapeau de paille d’Italie (Labiche).] There is only one other hat
like it in the whole of Paris; it MUST be secured regardless of
cost. This hat, which always slips away at the moment its capture
seems inevitable, keeps the principal character on the run, and
through him all the others who hang, so to say, on to his coat
tails, like a magnet which, by a successive series of attractions,
draws along in its train the grains of iron filings that hang on to
each other. And when at last, after all sorts of difficulties, the
goal seems in sight, it is found that the hat so ardently sought is
precisely the one that has been eaten. The same voyage of discovery
is depicted in another equally well-known comedy of Labiche.
[Footnote: La Cagnotte.] The curtain rises on an old bachelor and an
old maid, acquaintances of long standing, at the moment of enjoying
their daily rubber. Each of them, unknown to the other, has applied
to the same matrimonial agency. Through innumerable difficulties,
one mishap following on the heels of another, they hurry along, side
by side, right through the play, to the interview which brings them
back, purely and simply, into each other’s presence. We have the
same circular effect, the same return to the starting-point, in a
more recent play. [Footnote: Les Surprises du divorce.] A henpecked
husband imagines he has escaped by divorce from the clutches of his
wife and his mother-in-law. He marries again, when, lo and behold,
the double combination of marriage and divorce brings back to him
his former wife in the aggravated form of a second mother-in-law!
When we think how intense and how common is this type of the comic,
we understand why it has fascinated the imagination of certain
philosophers. To cover a good deal of ground only to come back
unwittingly to the starting-point, is to make a great effort for a
result that is nil. So we might be tempted to define the comic in
this latter fashion. And such, indeed, seems to be the idea of
Herbert Spencer: according to him, laughter is the indication of an
effort which suddenly encounters a void. Kant had already said
something of the kind: “Laughter is the result of an expectation,
which, of a sudden, ends in nothing.” No doubt these definitions
would apply to the last few examples given, although, even then, the
formula needs the addition of sundry limitations, for we often make
an ineffectual effort which is in no way provocative of laughter.
While, however, the last few examples are illustrations of a great
cause resulting in a small effect, we quoted others, immediately
before, which might be defined inversely as a great effect springing
from a small cause. The truth is, this second definition has
scarcely more validity than the first. Lack of proportion between
cause and effect, whether appearing in one or in the other, is never
the direct source of laughter. What we do laugh at is something that
this lack of proportion may in certain cases disclose, namely, a
particular mechanical arrangement which it reveals to us, as through
a glass, at the back of the series of effects and causes. Disregard
this arrangement, and you let go the only clue capable of guiding
you through the labyrinth of the comic. Any hypothesis you otherwise
would select, while possibly applicable to a few carefully chosen
cases, is liable at any moment to be met and overthrown by the first
unsuitable instance that comes along.
But why is it we laugh at this mechanical arrangement? It is
doubtless strange that the history of a person or of a group should
sometimes appear like a game worked by strings, or gearings, or
springs; but from what source does
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